Chyron Expands Graphics Connectivity for Streaming Productions with PRIME 5.1

Latest PRIME Release Introduces SRT Streaming Protocol Support, Alongside Numerous Quality-of-Life Improvements from Designer and Playout Operator Feedback 

MELVILLE, NY – April 3rd, 2025 – Chyron today introduced PRIME 5.1, the latest software release of the company’s powerful engine for live production graphics. At the core of PRIME 5.1’s new features and improvements is support for the Secure Reliable Transport (SRT) streaming protocol, making rich PRIME graphics available for streaming productions via reliable, low-latency inputs and outputs. Alongside this new streaming protocol support, PRIME’s latest release represents a widescale effort by the PRIME team to address user feedback from 2024, delivering numerous quality-of-life improvements for graphic design, live playout control, and media workflows.

SRT is a video protocol that is seeing widespread broadcast adoption due to it’s reliability and flexibility for streaming productions. SRT streams are codec agnostic, making it easy for broadcasters to deliver professional quality video with their workflow of choice. By accounting for packet loss, jitter, as well as video and audio timing recovery – SRT streams are also capable of delivering the best video quality possible over unreliable networks.

“As a member of the SRT alliance, and our experience with the streaming productions we power with our cloud-native all-in-one production platform Chyron LIVE, Chyron is already well-familiar with leveraging the SRT streaming protocol to deliver high-quality, low-latency productions in variable network environments,” said Nikole McStanley, Head of Product Management at Chyron “With PRIME 5.1, it was a logical next step to introduce SRT protocol support to our PRIME engine, making our industry-leading graphics that power some of the biggest names in news and sports more accessible for streaming productions.”

Beyond PRIME 5.1’s SRT protocol support, this latest release delivers an array of quality-of-life improvements based on the feedback Chyron received from PRIME’s community of designers and playout operators in 2024. Whether it’s building control panels, designing data-driven scenes, or implementing media files into a graphic – PRIME 5.1 delivers significant time-savings in taking a graphic from design concept to live on-air.

One of PRIME’s most powerful features is it’s simple control panel functionality, which empowers playout operators to quickly and efficiently control graphics on-the-fly during a live program. With PRIME 5.1, designers can build control panels for complex, multi-object scenes faster than ever before. Users can now select multiple objects within a scene tree and drag them to the control panel canvas to auto-populate the control objects. With a complementary control panel direction setting, designers can dictate how controls populate in the panel canvas, whether from left-to-right or top-to-bottom, automatically wrapping to the next row/columns when hitting the limits of the workspace. Additionally, it’s now far easier for designers to move multiple objects at once within a scene tree, with an auto-scroll feature.

PRIME 5.1 also streamlines the designer experience with increased interface adaptability and intuitive quality-of-life settings. For users working with JSON data sets to drive their graphics, PRIME’s Data Table Resource now automatically formats JSON name value pairs into an array of rows, resulting in a much cleaner, readable presentation of the JSON data. Other useful improvements include an automatic Shadow Depth Function to ensure proper shadow rendering when transforming text, a Create New Base Scene shortcut key, an always visible option for the timeline playhead cursor, and dynamic resizing of the Parameter Editor to make the most of the available space in the interface.

For producers making use of PRIME’s leading capability in blending replaceable clip and image media with multi-layered graphics, version 5.1 makes improvements to automatic sizing, such as File to Size settings and fullscreen-to-canvas scaling. Additional tools for producers include expanded frame delay when working with PRIME tracking and augmented reality, as well as a new command to easily clear automation projects in PRIME productions where automation systems are driving bespoke content across each individual PRIME channel. Last but not least, PRIME messages – customized reference scenes from a base template – now provide clear notifications and workflow logging upon saving, which is a helpful improvement for playout operators working in fast-paced productions, such as a live sports broadcast.

​​“With the end of each year, a key focus for the PRIME team is to analyze the feedback we receive from our PRIME user community and deliver on these seemingly small quality-of-life improvements and feature tweaks that can ultimately make huge impact on the time and efficiency of designers and playout operators,” said Chris Amodei, PRIME Product Manager at Chyron “With this fine-tuning complete, we’re turning our attention to delivering on significant new features that will evolve newsroom production, master control workflows, HTML graphics, and OTT advertising. Stay tuned for plenty of exciting announcements for PRIME this year.”

Learn more about PRIME 5.1 on our landing page or get in touch with a product expert directly!

Jacob
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